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Внимание, важное сообщение: Дорогие Друзья!
В ноябре далекого 2001 года мы решили создать сайт и форум, которые смогут помочь как начинающим, так и продвинутым пользователям разобраться в операционных системах. В 2004-2006г наш проект был одним из самых крупных ИТ ресурсов в рунете, на пике нас посещало более 300 000 человек в день! Наша документация по службам Windows и автоматической установке помогла огромному количеству пользователей и сисадминов. Мы с уверенностью можем сказать, что внесли большой вклад в развитие ИТ сообщества рунета. Но... время меняются, приоритеты тоже. И, к сожалению, пришло время сказать До встречи! После долгих дискуссий было принято решение закрыть наш проект. 1 августа форум переводится в режим Только чтение, а в начале сентября мы переведем рубильник в положение Выключен Огромное спасибо за эти 24 года, это было незабываемое приключение. Сказать спасибо и поделиться своей историей можно в данной теме. С уважением, ваш призрачный админ, BigMac... |
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Компьютерный форум OSzone.net » Программирование, базы данных и автоматизация действий » Программирование и базы данных » Разное - [решено] Язык LUA |
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Разное - [решено] Язык LUA
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Пользователь Сообщения: 144 |
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Отправлено: 18:13, 27-04-2013 |
Пользователь Сообщения: 144
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Профиль | Отправить PM | Цитировать pva, Прошу прощения, вроде бы по поводу
function main_menu:InitCallBacks() self:AddCallback("btn_mod_option",ui_events.BUTTON_CLICKED,self.mod_options,self) end self:AddCallback("btn_mod_option",ui_events.BUTTON_CLICKED,self.mod_options,self) есть ещё и такие строчки.. Кнопка выхода из игры... OnButton_logout_clicked - такого файла нет... |
Отправлено: 20:26, 01-05-2013 | #11 |
Для отключения данного рекламного блока вам необходимо зарегистрироваться или войти с учетной записью социальной сети. Если же вы забыли свой пароль на форуме, то воспользуйтесь данной ссылкой для восстановления пароля. |
Необычный Сообщения: 4466
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Профиль | Сайт | Отправить PM | Цитировать by_gangster,
Цитата by_gangster:
Догадываться о назначении функций, файлов и прочее, не имея их на руках, не имея документации по ним, не имея ничего... Надоело-невозможно. Т.ч. полный скрипт со всеми сопутствующими файлами и ссылками на описание в студию. Пойми правильно. |
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------- Отправлено: 20:42, 01-05-2013 | #12 |
Пользователь Сообщения: 144
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Профиль | Отправить PM | Цитировать lxa85, Понял извините ещё раз, вот полный скрипт...
class "main_menu" (CUIScriptWnd) function main_menu:__init() super() self.mbox_mode = 0 self:InitControls() self:InitCallBacks() xr_s.on_main_menu_on() end function main_menu:__finalize() end function main_menu:InitControls() self:SetWndRect(Frect():set(0,0,1024,768)) local xml = CScriptXmlInit() xml:ParseFile("ui_main_menu.xml") xml:InitStatic("background", self) self.shniaga = xml:InitMMShniaga("shniaga_wnd",self); self.message_box = CUIMessageBoxEx() self:Register(self.message_box, "msg_box") local _ver=xml:InitStatic("static_version",self) local mm=_G.main_menu.get_main_menu() _ver:TextControl():SetText("by_g" .. mm:GetGSVer()) self.l_mgr = mm:GetLoginMngr() self.acc_mgr = mm:GetAccountMngr() self.profile_store = mm:GetProfileStore() self.gs_profile = self.l_mgr:get_current_profile() if (self.gs_profile and not(level.present())) then self.shniaga:ShowPage(CUIMMShniaga.epi_new_network_game) --fake self.shniaga:SetPage(CUIMMShniaga.epi_main, "ui_mm_main.xml", "menu_main_logout") self.shniaga:ShowPage(CUIMMShniaga.epi_main) end sgm_version.show_version(self) end function main_menu:Show(f) self.shniaga:SetVisibleMagnifier(f) end function main_menu:InitCallBacks() self:AddCallback("btn_mod_option",ui_events.BUTTON_CLICKED,self.mod_options,self) self:AddCallback("btn_coord_pos",ui_events.BUTTON_CLICKED,self.OnButton_coord_pos_clicked,self) self:AddCallback("btn_novice",ui_events.BUTTON_CLICKED,self.OnButton_new_novice_game,self) self:AddCallback("btn_stalker",ui_events.BUTTON_CLICKED,self.OnButton_new_stalker_game,self) self:AddCallback("btn_veteran",ui_events.BUTTON_CLICKED,self.OnButton_new_veteran_game,self) self:AddCallback("btn_master",ui_events.BUTTON_CLICKED,self.OnButton_new_master_game,self) self:AddCallback("btn_spawn",ui_events.BUTTON_CLICKED,self.OnButton_load_spawn,self) self:AddCallback("btn_options",ui_events.BUTTON_CLICKED,self.OnButton_options_clicked,self) self:AddCallback("btn_load",ui_events.BUTTON_CLICKED,self.OnButton_load_clicked,self) self:AddCallback("btn_save",ui_events.BUTTON_CLICKED,self.OnButton_save_clicked,self) self:AddCallback("btn_net_game",ui_events.BUTTON_CLICKED,self.OnButton_network_game_clicked,self) self:AddCallback("btn_internet",ui_events.BUTTON_CLICKED,self.OnButton_internet_clicked,self) self:AddCallback("btn_localnet",ui_events.BUTTON_CLICKED,self.OnButton_localnet_clicked,self) self:AddCallback("btn_multiplayer",ui_events.BUTTON_CLICKED,self.OnButton_multiplayer_clicked,self) self:AddCallback("btn_logout",ui_events.BUTTON_CLICKED,self.OnButton_logout_clicked,self) self:AddCallback("btn_quit",ui_events.BUTTON_CLICKED,self.OnButton_quit_clicked,self) self:AddCallback("btn_quit_to_mm",ui_events.BUTTON_CLICKED,self.OnButton_disconnect_clicked,self) self:AddCallback("btn_ret",ui_events.BUTTON_CLICKED,self.OnButton_return_game,self) self:AddCallback("btn_lastsave",ui_events.BUTTON_CLICKED,self.OnButton_last_save,self) self:AddCallback("btn_credits",ui_events.BUTTON_CLICKED,self.OnButton_credits_clicked,self) self:AddCallback("msg_box",ui_events.MESSAGE_BOX_OK_CLICKED,self.OnMsgOk,self) self:AddCallback("msg_box",ui_events.MESSAGE_BOX_CANCEL_CLICKED,self.OnMsgCancel,self) self:AddCallback("msg_box",ui_events.MESSAGE_BOX_YES_CLICKED,self.OnMsgYes,self) self:AddCallback("msg_box",ui_events.MESSAGE_BOX_NO_CLICKED,self.OnMsgNo,self) self:AddCallback("msg_box",ui_events.MESSAGE_BOX_QUIT_GAME_CLICKED,self.OnMessageQuitGame,self) self:AddCallback("msg_box",ui_events.MESSAGE_BOX_QUIT_WIN_CLICKED,self.OnMessageQuitWin,self) self:Register(self,"self") self:AddCallback("self",ui_events.MAIN_MENU_RELOADED,self.OnMenuReloaded,self) end function main_menu:OnMsgOk() self.mbox_mode = 0 end function main_menu:OnMsgCancel() self.mbox_mode = 0 end function main_menu:OnMsgYes() if self.mbox_mode == 1 then self:LoadLastSave() end self.mbox_mode = 0 end function main_menu:OnMsgNo() self.mbox_mode = 0 end function main_menu:LoadLastSave() local console = get_console() console:execute("main_menu off") console:execute("load_last_save") end function main_menu:OnButton_last_save() if (alife() == nil) then self:LoadLastSave() return end if ((db.actor ~= nil) and (db.actor:alive()==false)) then self:LoadLastSave() return end self.mbox_mode = 1 self.message_box:InitMessageBox ("message_box_confirm_load_save") self.message_box:ShowDialog(true) end function main_menu:OnButton_credits_clicked() game.start_tutorial("credits_seq") end function main_menu:OnButton_quit_clicked() self.message_box:InitMessageBox("message_box_quit_windows") self.message_box:ShowDialog(true) end function main_menu:OnButton_disconnect_clicked() self.message_box:InitMessageBox("message_box_quit_game") if (level.game_id() ~= 1) then self.message_box:SetText("ui_mm_disconnect_message") else self.message_box:SetText("ui_mm_quit_game_message") end self.message_box:ShowDialog(true) end function main_menu:OnMessageQuitGame() local console = get_console() console:execute("disconnect") end function main_menu:OnMessageQuitWin() local console = get_console() console:execute("quit") end function main_menu:OnButton_return_game() local console = get_console() console:execute("main_menu off") xr_s.on_main_menu_off() end function main_menu:OnButton_new_novice_game() local console = get_console() console:execute("g_game_difficulty gd_novice") self:StartGame() end function main_menu:OnButton_new_stalker_game() local console = get_console() console:execute("g_game_difficulty gd_stalker") self:StartGame() end function main_menu:OnButton_new_veteran_game() local console = get_console() console:execute("g_game_difficulty gd_veteran") self:StartGame() end function main_menu:OnButton_new_master_game() local console = get_console() console:execute("g_game_difficulty gd_master") self:StartGame() end function main_menu:StartGame() local console = get_console() if (alife() ~= nil) then console:execute ("disconnect") end device():pause(false) console:execute("start server(all/single/alife/new) client(localhost)") console:execute("main_menu off") end function main_menu:OnButton_load_spawn() if self.spawn_dlg == nil then self.spawn_dlg = ui_spawn_dialog.spawn_dialog() self.spawn_dlg.owner = self end self.spawn_dlg:ShowDialog(true) self:HideDialog() self:Show(false) end function main_menu:OnButton_save_clicked() if self.save_dlg == nil then self.save_dlg = ui_save_dialog.save_dialog() self.save_dlg.owner = self end self.save_dlg:FillList() self.save_dlg:ShowDialog(true) self:HideDialog() self:Show(false) end function main_menu:OnButton_options_clicked() if self.opt_dlg == nil then self.opt_dlg = ui_mm_opt_main.options_dialog() self.opt_dlg.owner = self end self.opt_dlg:SetCurrentValues() self.opt_dlg:ShowDialog(true) self:HideDialog() self:Show(false) end function main_menu:OnButton_load_clicked() if self.load_dlg ==nil then self.load_dlg = ui_load_dialog.load_dialog() self.load_dlg.owner = self end self.load_dlg:FillList() self.load_dlg:ShowDialog(true) self:HideDialog() self:Show(false) end function main_menu:OnButton_network_game_clicked() self.shniaga:ShowPage(CUIMMShniaga.epi_new_network_game) end function main_menu:OnButton_multiplayer_clicked() if not(self.mp_dlg) then self.mp_dlg = ui_mp_main.mp_main(self.gs_profile:online()) self.mp_dlg.owner = self self.mp_dlg:OnRadio_NetChanged() if (self.mp_dlg.online) then self.mp_dlg.dlg_profile:InitBestScores() self.mp_dlg.dlg_profile:FillRewardsTable() end end self.mp_dlg:UpdateControls() self.mp_dlg:ShowDialog(true) self:HideDialog() self:Show(false) local console = get_console() console:execute("check_for_updates 0") end function main_menu:OnButton_logout_clicked() self.shniaga:ShowPage(CUIMMShniaga.epi_new_network_game) self.l_mgr:logout() self.gs_profile = nil self.mp_dlg = nil self.shniaga:SetPage(CUIMMShniaga.epi_main, "ui_mm_main.xml", "menu_main") self.shniaga:ShowPage(CUIMMShniaga.epi_main) end function main_menu:OnButton_internet_clicked() if not(self.gs_dlg) then self.gs_dlg = ui_mm_mp_gamespy.gamespy_page() self.gs_dlg.owner = self end self.gs_dlg:ShowLoginPage() self.gs_dlg:ShowDialog(true) self:HideDialog() self:Show(false) local console = get_console() console:execute("check_for_updates 0") end function main_menu:OnButton_localnet_clicked() if not(self.ln_dlg) then self.ln_dlg = ui_mm_mp_localnet.localnet_page() self.ln_dlg.owner = self self.ln_dlg.lp_nickname:SetText(self.l_mgr:get_nick_from_registry()) self.ln_dlg.lp_check_remember_me:SetCheck(self.l_mgr:get_remember_me_from_registry()) end self.ln_dlg:ShowDialog(true) self:HideDialog() self:Show(false) local console = get_console() console:execute("check_for_updates 0") end function main_menu:Dispatch(cmd, param) if cmd == 2 then self:OnButton_multiplayer_clicked() end return true end function main_menu:OnMenuReloaded() self:OnButton_options_clicked() self.opt_dlg:OnMenuReloaded() end function main_menu:OnKeyboard(dik, keyboard_action) --virtual function CUIScriptWnd.OnKeyboard(self,dik,keyboard_action) local bind = dik_to_bind(dik) local console = get_console() if keyboard_action == ui_events.WINDOW_KEY_PRESSED then if dik == DIK_keys.DIK_ESCAPE then if level.present() and (((db.actor~=nil)and(db.actor:alive())) or (false==IsGameTypeSingle())) then self.OnButton_return_game() end end if dik==DIK_keys.DIK_Q then self:OnMessageQuitWin() elseif dik==DIK_keys.DIK_SUBTRACT then self:screenshot_mode_on() elseif dik==DIK_keys.DIK_ADD then self:screenshot_mode_off() elseif db.actor~=nil and dik==DIK_keys.DIK_F5 then self:mod_options() elseif db.actor~=nil and dik==DIK_keys.DIK_T then self.OnButton_return_game() run_choose_box("yes_or_no","remove_bad_outfit","Удалить текущий бронекостюм?") elseif db.actor~=nil and dik==DIK_keys.DIK_6 then self.OnButton_return_game() level.show_weapon(true) end if db.actor~=nil then if dik==DIK_keys.DIK_0 then self:set_0_factor() elseif dik==DIK_keys.DIK_1 then self:set_1_factor() elseif dik==DIK_keys.DIK_2 then self:set_2_factor() elseif dik==DIK_keys.DIK_3 then self:set_3_factor() elseif dik==DIK_keys.DIK_4 then self:set_4_factor() elseif dik==DIK_keys.DIK_5 then self:set_5_factor() elseif dik==DIK_keys.DIK_F1 then self:mod_modes() elseif dik==DIK_keys.DIK_F2 then self.OnButton_return_game() run_dynamic_element(ui_mod_spawner.spawn_item_dialog(),false,true) elseif dik==DIK_keys.DIK_F3 then self:deliver_mp3_and_bonus() elseif dik==DIK_keys.DIK_F4 then self:inc_actor_rank() elseif dik==DIK_keys.DIK_P then self:set_rich_actor() end end end return true end ------------------------------------------------------------------- -- SGM Mod -- ------------------------------------------------------------------- function main_menu:screenshot_mode_on() level.hide_indicators_safe() game_hide_menu() give_info("screenshot_mode") end function main_menu:screenshot_mode_off() level.show_indicators() disable_info("screenshot_mode") end function main_menu:set_rich_actor() dialogs.relocate_money(db.actor,1000000,"in") end function main_menu:inc_actor_rank() xr_statistic.add_50_actor_rank() end function main_menu:deliver_mp3_and_bonus() give_object_to_actor("mp3_player") for k=1,40 do give_mp3_bonus() end end function main_menu:set_0_factor() if db.actor~=nil then level.set_time_factor(DefaultTimeFactor()) end end function main_menu:set_1_factor() if db.actor~=nil then level.set_time_factor(50) end end function main_menu:set_2_factor() if db.actor~=nil then level.set_time_factor(100) end end function main_menu:set_3_factor() if db.actor~=nil then level.set_time_factor(500) end end function main_menu:set_4_factor() if db.actor~=nil then level.set_time_factor(1000) end end function main_menu:set_5_factor() if db.actor~=nil then level.set_time_factor(5000) end end function main_menu:set_remote_marker() if sgm_flags.bool_remote_marker==false then local rm_id=create("remote_marker",db.actor:position().x,db.actor:position().y,db.actor:position().z,db.actor:level_vertex_id(),db.actor:game_vertex_id(),sgm_flags.spot_toolkit_place,"точка отсчёта") sgm_flags.value_remote_marker=rm_id.id sgm_flags.bool_remote_marker=true elseif sgm_flags.bool_remote_marker==true then local marker_obj=level.object_by_id(sgm_flags.value_remote_marker) debug_to_file("remote_points.txt",marker_obj:position().x..","..marker_obj:position().y..","..marker_obj:position().z..","..marker_obj:level_vertex_id()..","..marker_obj:game_vertex_id()) sgm_flags.bool_remote_marker=false remove_item_by_id(sgm_flags.value_remote_marker) sgm_flags.value_remote_marker=0 end end function main_menu:OnButton_coord_pos_clicked() text="Позиция:\\nX= "..db.actor:position().x.."\\nY= "..db.actor:position().y.."\\nZ= "..db.actor:position().z.."\\nlevel_vertex= "..db.actor:level_vertex_id().."\\ngame_vertex_id= "..db.actor:game_vertex_id().."\\ndirection= "..db.actor:direction():getH() news_manager.send_tip(db.actor,text,0,mutant_hunter,10000,nil,"Координата") fill_log(db.actor:position().x..","..db.actor:position().y..","..db.actor:position().z..","..db.actor:level_vertex_id()..","..db.actor:game_vertex_id()) --/debug_to_file("points.txt",db.actor:level_vertex_id()..","..db.actor:game_vertex_id()) debug_to_file("points.txt",db.actor:position().x..","..db.actor:position().y..","..db.actor:position().z..","..db.actor:level_vertex_id()..","..db.actor:game_vertex_id()) end function main_menu:mod_modes() if self.mod_modes_dlg == nil then self.mod_modes_dlg = ui_mod_modes.mod_modes() self.mod_modes_dlg.owner = self end self.mod_modes_dlg:ShowDialog(true) self:HideDialog() self:Show(false) end function main_menu:mod_options() if self.mod_dlg == nil then self.mod_dlg = ui_mod_options.mod_options() self.mod_dlg.owner = self end self.mod_dlg:ShowDialog(true) self:HideDialog() self:Show(false) end |
Отправлено: 20:45, 01-05-2013 | #13 |
![]() Ветеран Сообщения: 1180
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Профиль | Отправить PM | Цитировать Вроде понятно как назначать события на кнопки, но не понятно, как показывать интернет-странички.
добавь в function main_menu:InitCallBacks() код: Запусти (сделай так, чтобы main_menu:InitCallBacks() выполнился), найди в недрах сталкера файл "all-globals.txt" и покажи его содержимое. |
Отправлено: 21:22, 01-05-2013 | #14 |
Пользователь Сообщения: 144
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Профиль | Отправить PM | Цитировать pva,
Всё выполнилось вот... "congratulate_with_headshot_event"="function: FFF41358" "CAntirad"="userdata: FFDC8098" "game_ini"="function: FFEEEE98" "demo_player_info"="userdata: FFE3F740" "hide_spot_by_section"="function: FFD1BEB0" "create_random"="function: FFCF91A8" "memory_object"="userdata: FFE59480" "get_difficulty"="function: FFD803C0" "cse_alife_item_weapon_auto_shotgun"="userdata: FFEA9FE0" "on_actor_bleeding"="function: FFCF8F70" "CWeaponRG6"="userdata: FFE59AC8" "tonumber"="function: FFF42538" "cse_abstract"="userdata: FFEC6828" "get_random_line"="function: FFF41638" "has_any_items"="function: FFD1BA50" "get_param_string"="function: FFCF8A00" "CRustyHairArtefact"="userdata: FFDC0850" "actor_out_restrictor"="function: FFD1BFB0" "CBottleItem"="userdata: FFDC9288" "distance_to_object"="function: FFD1BF30" "property_evaluator_const"="userdata: FFE53A38" "CAI_Bloodsucker"="userdata: FFDED418" "bit_and"="function: FFEE3280" "mus_vol"="0" "CUIMapInfo"="userdata: FFDFB0F0" "cse_alife_inventory_item"="userdata: FFEED6C8" "CWeaponAutomaticShotgun"="userdata: FFDB3410" "reset_action"="function: FFCFFE60" "MEMBERS__value_type"="userdata: FFE61FD0" "set_item_activation"="function: FFD1C250" "distance_between_safe"="function: FFCFFE20" "CALifeSmartTerrainTask"="userdata: FFEC9CA8" "give_info"="function: FFD8CE48" "cse_alife_item_detector"="userdata: FFEABA88" "account_operation_cb"="userdata: FFDA9570" "color"="userdata: FFE58370" "use_power_mode"="function: FFCFD6C8" "CSavedGameWrapper"="userdata: FFDA0D40" "CUIListBoxItem"="userdata: FFE019D0" "distance_between"="function: FFCFFE00" "world_property"="userdata: FFE55440" "GetFontGraffiti32Russian"="function: FFE22C90" "get_clsid"="function: FFCFFFA0" "game_memory_object"="userdata: FFE805F8" "print_table"="function: FFCFE188" "device"="function: FFEE3678" "CWeaponAK74"="userdata: FFDB1938" "has_alife_info"="function: FFCFFE40" "clear_mod_param"="function: FFD9F0B8" "ClientID"="userdata: FFEC0020" "collectgarbage"="function: FFF421D0" "CUIEditBox"="userdata: FFE037D0" "CChimera"="userdata: FFDD1E18" "object_switch_offline"="function: FFE100A8" "CWeaponKnife"="userdata: FFDBEA00" "cse_alife_creature_actor"="userdata: FFE86210" "clear_item_from_inventory"="function: FFD1BC70" "CSimpleDetector"="userdata: FFDB1040" "yaw"="function: FFCFFFC0" "math"="table: FFF454F8" "cast_planner"="function: FFE54150" "FS_file_list_ex"="userdata: FFDE19A0" "parse_comma_names"="function: FFCF8130" "has_chosen_items"="function: FFD1BA10" "stop_play_sound"="function: FFCFED98" "create_inventory_item"="function: FFCF5F40" "cse_alife_item_pda"="userdata: FFE90390" "CUIFrameLineWnd"="userdata: FFE266F8" "IsGameTypeSingle"="function: FFE51BC8" "cse_alife_object"="userdata: FFECC548" "sound_object"="userdata: FFE6ACD0" "bit_not"="function: FFEE3430" "CAI_Dog"="userdata: FFDEE940" "sigerous_top_split_minutes"="function: FFD80298" "gcinfo"="function: FFF42218" "show_capture_monster_bar"="function: FFD42698" "hide_radius_spot_by_section"="function: FFD1BED0" "level"="table: FFE6EF58" "se_monster"="table: FFCAD420" "cse_alife_item_weapon"="userdata: FFEA3588" "SServerFilters"="userdata: FFDF1300" "DefaultTimeFactor"="function: FFE101A8" "cse_alife_item_weapon_shotgun"="userdata: FFEA8538" "random_number"="function: FFCFFF00" "relation_registry"="table: FFE51DF8" "module"="function: FFF43880" "id_by_sid"="function: FFD5B7F0" "key_bindings"="userdata: FFDE1010" "odd"="function: FFD5B830" "give_reward"="function: FFCF5F20" "se_actor"="table: FFD540A8" "CConsole"="userdata: FFDE2FF0" "cse_alife_item_artefact"="userdata: FFEAD560" "CFracture"="userdata: FFDD4208" "sigerous_top_update"="function: FFD81408" "get_random_string"="function: FFF41618" "se_stalker"="table: FFD55778" "color_animator"="userdata: FFDD7BF0" "object_exists"="function: FFD1C2D0" "setup_no_weapon_zone_disabled"="function: FFDAD830" "cse_alife_group_abstract"="userdata: FFECCC60" "CTushkano"="userdata: FFDD5CF0" 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FFD88DE0" "dec_mod_param"="function: FFD80FD0" "CBurer"="userdata: FFDD1520" "store_table"="function: FFCFE1A8" "anim"="userdata: FFE3B6F0" "CPsyDog"="userdata: FFDD02A0" "sim_squad_scripted"="table: FFC8E5D8" "CWeaponWalther"="userdata: FFDA03B8" "CBlend"="userdata: FFE67820" "physics_element"="userdata: FFDE67C0" "actor_in_restrictor"="function: FFD1BF90" "loadstring"="function: FFF42320" "sell_condition"="function: FFE5E2C0" "cse_alife_dynamic_object"="userdata: FFECCEB8" "CUITabButton"="userdata: FFE06930" "CWeaponFN2000"="userdata: FFDB4608" "release_hud"="function: FFF412F8" "buy_condition"="function: FFEC4A48" "get_pstor_capacity"="function: FFD8A320" "table"="table: FFF42798" "add_task"="function: FFD1BD90" "create_ini_file"="function: FFEEEF30" "ICollidable"="userdata: FFE62D40" "cse_alife_item_explosive"="userdata: FFEED8D8" "create_gps_guide"="function: FFCF5FC0" "create_objects_random"="function: FFCF91C8" "write_obj_mod_param"="function: FFD9F578" "ipairs"="function: FFF40CF8" "CUIStatic"="userdata: FFE93C28" "change_tbl_flag_value"="function: FFE10608" "CExplosiveItem"="userdata: FFDCA488" "cse_alife_smart_zone"="userdata: FFEE5DD0" "get_hud"="function: FFE03980" "get_actor_inventory_weight"="function: FFD1BCB0" "abort_flague_timer"="function: FFE102E8" "danger_object"="userdata: FFE80EC8" "cse_alife_item_custom_outfit"="userdata: FFEEE2F0" "CDummyArtefact"="userdata: FFDDD4C8" "CBastArtefact"="userdata: FFDDC7E8" "GetFontSmall"="function: FFE39450" "game_autosave_assign"="function: FFF41438" "create"="function: FFCF9410" "CGameGraph"="userdata: FFECA338" "found_email_cb"="userdata: FFDA9CC8" "automatic_use"="function: FFD1C230" "CUISpinText"="userdata: FFE1BD38" "loadfile"="function: FFF42430" "cse_alife_inventory_box"="userdata: FFEECAA0" "check_death_item"="function: FFD894B0" "start_real_timer"="function: FFE10268" "read_obj_mod_param"="function: FFD9FAA8" "dont_any_chosen_info"="function: FFCFA2C0" "game_registrator"="table: FFC8F958" 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"cse_alife_item_document"="userdata: FFE90530" "data_param_read_section_1"="function: FFD96168" "class_registrator"="table: FFD28400" "check_item_count"="function: FFD1BB90" "inc_trader_stage"="function: FFE12488" "CUIMessageBoxEx"="userdata: FFE09C68" "data_param_save_game"="function: FFD93E90" "os"="table: FFF44DE0" "data_param_connect"="function: FFD93D68" "check_game_unique_id"="function: FFD93C18" "get_actor_state"="function: FFE124C8" "clear_slot_items_from_inventory"="function: FFD1BC50" "CWeaponGroza"="userdata: FFDB5800" "present_night"="function: FFE101C8" "on_actor_weapon_jammed"="function: FFCF7D68" "check_and_respawn_community_war"="function: FFD93A50" "quest_section"="table: FFD8CEA8" "IsDynamicMusic"="function: FFE51C60" "squad_outside_of_limiter"="function: FFD92E40" "set_save_marker"="function: FFCF8A48" "explosive"="userdata: FFE3E310" "rotation"="userdata: FFE590A0" "CBlackDrops"="userdata: FFDDAE28" "has_chosen_info"="function: FFCFA260" "FS"="userdata: FFDE2488" "CPhraseScript"="userdata: FFDD6BF0" "check_remote_charge"="function: FFDAE4A0" "property_evaluator"="userdata: FFE6FBF0" "cse_smart_cover"="userdata: FFE62338" "on_actor_critical_power"="function: FFCF8F30" "detonate_remote_charge"="function: FFDAD990" "get_remote_charge_full_installed"="function: FFD84290" "detonate_explosive_charge"="function: FFDAD5C8" "set_squad_removed"="function: FFD84808" "activate_detonate_charge"="function: FFD25A78" "cse_alife_trader"="userdata: FFEEE5E0" "main_menu"="table: FFDE0ED8" "IRenderable"="userdata: FFE62BC8" "CMosquitoBald"="userdata: FFDA2E20" "reveal_objects_by_section"="function: FFD1BE70" "get_monster_head_bone_name"="function: FFE125C8" "game_hide_menu"="function: FFE125A8" "actor_forced_restore_weapon"="function: FFD23280" "actor_forced_hide_weapon"="function: FFE12588" "cse_alife_graph_point"="userdata: FFEEF3D0" "ammo_section"="table: FFD8B428" "get_actor_rank"="function: FFE12548" "replace_actor_visual"="function: FFE12508" "restore_actor_state"="function: FFE124E8" "cse_alife_creature_abstract"="userdata: FFECB7A8" "CALifeMonsterDetailPathManager"="userdata: FFDC5D80" "distance_to_sqr_object"="function: FFD1BF50" "isWeapon"="function: FFCFE9C8" "change_team_squad_group"="function: FFCFAA00" "dec_trader_stage"="function: FFE124A8" "CWeaponSVU"="userdata: FFE5B638" "present_day"="function: FFE101E8" "data_param_delete_game"="function: FFD948B0" "set_trader_stage"="function: FFE12468" "CUITabControl"="userdata: FFE05040" "remove_spot_on_map"="function: FFD1BDF0" "check_relation_between"="function: FFD1C0B0" "get_trader_stage"="function: FFE12448" "get_item_section_in_inventory_box"="function: FFD1BCD0" "CUIGameCustom"="userdata: FFDFD2A8" "give_mp3_bonus"="function: FFE12408" "CFadedBall"="userdata: FFDDFB60" "print"="function: FFF42678" "give_skill_book"="function: FFE12230" "create_ammo"="function: FFD8CE88" "give_random_treasure"="function: FFE11888" "CGraviArtefact"="userdata: FFDC2240" "get_global_pattern"="function: FFD89058" "edit_trader_order_time"="function: FFE10588" "look"="userdata: FFE3AF88" "account_profiles_cb"="userdata: FFDA9908" "CArtefact"="userdata: FFDD9308" "check_is_black_day"="function: FFE10368" "CTorch"="userdata: FFDCE360" "yaw_degree"="function: FFCFFFE0" "eat_item"="function: FFD1C210" "blackday_birth_activate"="function: FFE104C8" "give_quick_news2"="function: FFCF8170" "decrease_faction_goodwill"="function: FFD1C010" "vector_cross"="function: FFCFD108" "blackday_activate"="function: FFE104A8" "CHelicopter"="userdata: FFE3E5C0" "disable_info"="function: FFD8CE68" "get_blackday_frequency"="function: FFE10468" "CSightParams"="userdata: FFE812C0" "game"="table: FFE52288" "CScientificDetector"="userdata: FFDCF558" "check_is_cheats_mode"="function: FFE10408" "check_is_aura_inactivity"="function: FFE103E8" "read_string_from_symbol"="function: FFF41558" "check_is_dream_limited"="function: FFE103A8" "has_any_info"="function: FFCFA2A0" "action_planner"="userdata: FFE53DA8" "particle_params"="userdata: FFE3A668" "cse_alife_online_offline_group"="userdata: FFE62170" "cse_alife_object_climable"="userdata: FFEEB0E8" "get_trader_order"="function: FFE10528" "CWeaponPM"="userdata: FFDBFBF8" "activate_approach_sleep"="function: FFE10348" "give_object_to_object"="function: FFCF76E8" "run_flague_timer"="function: FFE10328" "check_flague_timer"="function: FFE10308" "pcall"="function: FFF423A0" "play_folder_snd"="function: FFF41458" "clear_all_objects"="function: FFD1BE50" "check_real_timer"="function: FFE10288" "GetFontDI"="function: FFE22970" "abort_game_timer"="function: FFE10248" "printf"="function: FFCFFD18" "get_params_by_section"="function: FFD1C150" "get_parsed_time"="function: FFE10168" "check_game_timer"="function: FFE10228" "start_game_timer"="function: FFE10208" "CUISpinNum"="userdata: FFE19068" "GetFontLetterica16Russian"="function: FFE22B50" "GetUntilGameTime"="function: FFE10188" "edit_statistic_counter"="function: FFE10508" "add_hud"="function: FFF412D8" "net_packet"="userdata: FFEC0198" "get_general_game_time"="function: FFE10128" "random_choice"="function: FFCFFEA0" "log"="function: FFEDD0A8" "cse_alife_ph_skeleton_object"="userdata: FFEB0EC0" "CMainMenu"="userdata: FFDE0020" "check_slot_filled"="function: FFD1BB10" |
Отправлено: 21:26, 01-05-2013 | #15 |
Пользователь Сообщения: 144
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Профиль | Отправить PM | Цитировать остальное
"use_difference_missed_time"="function: FFE10108" "FS_item"="userdata: FFDE13E0" "check_difference_missed_time"="function: FFE100E8" "reveal_objects_by_name"="function: FFD1BE90" "story_id_not_found"="function: FFE10068" "script_server_object_version"="function: FFEE2DE0" "CAI_PseudoDog"="userdata: FFDEFB38" "CMedkit"="userdata: FFDC77A0" "memory_info"="userdata: FFE80A60" "sid_is_dead"="function: FFE10008" "getfenv"="function: FFF42258" "r_mod_params"="function: FFD1C170" "CGameObject"="userdata: FFE66D58" "cef_storage"="userdata: FFDEC840" "SDrawStaticStruct"="userdata: FFDFB430" "CUIMMShniaga"="userdata: FFE27F08" "create_base_treasure"="function: FFCF5FA0" "use_bleeding_mode"="function: FFCFD6E8" "suggest_nicks_cb"="userdata: FFDA91E8" "unregister_story_object_by_id"="function: FFCFB038" "io"="table: FFF444B8" "object_alive"="function: FFD1C2B0" "story_ids"="userdata: FFE68A80" "CUIPropertiesBox"="userdata: FFDF7110" "show_condition"="function: FFE39050" "anomaly_turn_on"="function: FFD1C290" "CEliteDetector"="userdata: FFDCFE58" "make_teleport_control_zone"="function: FFD1BF70" "use_immortal_mode"="function: FFCFD6A8" "CRadioactiveZone"="userdata: FFDA1C28" "get_statistic_counter"="function: FFE104E8" "r_quest_params"="function: FFD1C1F0" "r_booty_params"="function: FFD1C1D0" "callback"="userdata: FFE38E10" "CTorridZone"="userdata: FFDA2520" "CUIListBoxItemMsgChain"="userdata: FFDF1138" "cse_alife_human_abstract"="userdata: FFE71030" "r_rank_params"="function: FFD1C1B0" "r_alfa_params"="function: FFD1C190" "get_story_squad"="function: FFCF9390" "empty"="function: FFCFF458" "load_scheme"="function: FFCFF4C8" "particles_object"="userdata: FFE6BA60" "sid_thinks_that_actor_is_enemy"="function: FFD1C310" "CUIScriptWnd"="userdata: FFDF33E0" "read_string"="function: FFD1C110" "cse_alife_item_helmet"="userdata: FFEEE468" "read_number"="function: FFD1C0F0" "set_relation_between"="function: FFD1C090" "CAI_Stalker"="userdata: FFE57820" "get_rnd"="function: FFD1B890" "vec_to_str"="function: FFCFA9C0" "CPhraseDialog"="userdata: FFDD68F0" "give_objects_to_npc"="function: FFCF76C8" "file_read_param"="function: FFD1B930" "anomaly_turn_off"="function: FFD1C270" "increase_faction_goodwill_to"="function: FFD1C030" "on_actor_satiety"="function: FFCF8F90" "increase_faction_goodwill"="function: FFD1BFF0" "CAI_Flesh"="userdata: FFDEF238" "get_actor_relation_to"="function: FFD1BFD0" "decrease_faction_goodwill_to"="function: FFD1C050" "unregister_story_id"="function: FFCFB058" "package"="table: FFF43288" "cse_alife_monster_zombie"="userdata: FFE70EB8" "create_restrictor"="function: FFCFD648" "CWeaponAmmo"="userdata: FFDC6EA8" "object_switch_online"="function: FFE10088" "abort_real_timer"="function: FFE102A8" "cse_ph_skeleton"="userdata: FFEC8960" "set_current_time"="function: FFCFFEE0" "physics_shell"="userdata: FFDE4E00" "set_spot_choose"="function: FFD1BE10" "require"="function: FFF438C0" "data_param_extend"="function: FFD99CB0" "transfer_artefacts_with_belt_to_inv"="function: FFD1BD70" "get_object_community"="function: FFCFB250" "cse_alife_trader_abstract"="userdata: FFE9B3B0" "get_item_count_f_inventory_box"="function: FFD1BD30" "get_item_section_f_inventory_box"="function: FFD1BD10" "IsImportantSave"="function: FFE51D90" "dont_has_chosen_items"="function: FFD1BA30" "ini_file"="userdata: FFF43CA0" "give_secret"="function: FFE12428" "CMercuryBall"="userdata: FFDD94A8" "rawequal"="function: FFF426B8" "cse_zone_visual"="userdata: FFECB630" "inventory_box_transfer_to"="function: FFD1BC90" "clear_items_from_inv_box"="function: FFD1BC30" "newproxy"="function: FFF42E10" "CUISleepStatic"="userdata: FFE93F18" "DLL_Pure"="userdata: FFE624B0" "release_inventory"="function: FFD1BC10" "parse_two_item_table"="function: FFD1BBF0" "congratulate_with_deserve_event"="function: FFF41398" "cse_alife_object_projector"="userdata: FFEE7780" "add_story_object"="function: FFCFAA20" "flags16"="userdata: FFEE09E8" "give_item_to_sid"="function: FFCF7708" "GetARGB"="function: FFE3DA30" "get_item_count"="function: FFD1BB70" "precond_hud"="function: FFF41318" "CBlackGraviArtefact"="userdata: FFDDBB08" "have_item_count"="function: FFD1BB50" "to_number"="function: FFD1B850" "get_slot_object"="function: FFD1BB30" "get_installed_addon"="function: FFD89450" "on_actor_cant_walk_weight"="function: FFCF7D88" "Patch_Dawnload_Progress"="userdata: FFDFFBF8" "DIK_keys"="userdata: FFDE11F8" "get_actor_slot_item"="function: FFD1BAD0" "respawn_item_if_comparison"="function: FFD1BAB0" "throw_item_from_slot"="function: FFD1BA90" "dont_has_alife_info"="function: FFCFA2E0" "interrupt_action"="function: FFCFFE80" "check_actor_item_to_remove"="function: FFD1B9F0" "set_ui_worked"="function: FFCFCE38" "token"="userdata: FFEE3798" "CGameTask"="userdata: FFDE9D08" "remove_object_by_id"="function: FFD1B990" "system_ini"="function: FFEDD960" "file_write_param"="function: FFD1B910" "debug_rect_item"="function: FFD1B8F0" "use_all_modes"="function: FFCFA668" "debug_to_file"="function: FFD1B8D0" "IKinematicsAnimated"="userdata: FFE67D20" "fill_log"="function: FFD1B8B0" "to_string"="function: FFF41678" "remove_item_from_slot"="function: FFD1B9B0" "CDialogHolder"="userdata: FFE23928" "time_infinite"="100000000" "get_table_lines"="function: FFF415F8" "check_table"="function: FFF415D8" "show_battery_power_bar"="function: FFD426E0" "find_out_string"="function: FFF41598" "CUIScrollView"="userdata: FFE296B8" "start_game_callback"="function: FFCFB970" "check_is_approach_sleep"="function: FFE103C8" "GetFontLetterica25"="function: FFE22DC8" "read_string_removal_r"="function: FFF41538" "read_string_removal_l"="function: FFF41518" "pairs"="function: FFF40D68" "play_theme_snd"="function: FFF414F8" "find_in_string"="function: FFF41578" "create_suicide_body"="function: FFCF5F80" "play_loop_snd_at_pos"="function: FFF414B8" "cse_alife_team_base_zone"="userdata: FFEEC088" "play_snd_at_pos"="function: FFF41478" "CWeaponVal"="userdata: FFE5C830" "start_flague_timer"="function: FFE102C8" "game_autosave"="function: FFF41418" "dont_has_chosen_info"="function: FFCFA280" "CWeaponRPG7"="userdata: FFE5A448" "CLevelChanger"="userdata: FFDA88E8" "editor"="function: FFEE31F0" "cse_custom_zone"="userdata: FFEEE758" "if_then_else"="function: FFCFFEC0" "CUI3tButton"="userdata: FFE14240" "parse_one_item_table"="function: FFD1BBD0" "dev_debug"="false" "congratulate_with_rank_event"="function: FFF41338" "run_choose_box"="function: FFD42748" "run_dynamic_element"="function: FFD42728" "save_and_transform_ini_table"="function: FFF415B8" "CPda"="userdata: FFDCEC58" "level_object_by_sid"="function: FFCF8880" "show_boss_health_bar"="function: FFD42650" "show_radiation_bar"="function: FFCFCEE0" "CPseudoGigant"="userdata: FFDD2718" "coroutine"="table: FFF42E80" "show_pistol_state_bar"="function: FFCFCE78" "ipure_alife_load_object"="userdata: FFEC2C00" "replace_quest_corpse"="function: FFCFD688" "get_table_names"="function: FFF41658" "cse_alife_dynamic_object_visual"="userdata: FFECE000" "in_time_interval"="function: FFCF93B0" "CMincer"="userdata: FFDA12A0" "show_hud_message2"="function: FFCF81B0" "show_hud_message"="function: FFCF8190" "give_quick_news"="function: FFCF8150" "parse_accuracy_names"="function: FFCFA320" "effector_params"="userdata: FFE58928" "parse_general_names"="function: FFCFA300" "dont_has_any_items"="function: FFD1BA70" "show_crash_event"="function: FFF413D8" "setup_effector_chain"="function: FFDAFC00" "CScope"="userdata: FFDCB678" "profile_timer"="userdata: FFEE2600" "string"="table: FFF46060" "GetFontMedium"="function: FFE393B8" "cpure_server_object"="userdata: FFEC6638" "CWeaponVintorez"="userdata: FFE5D130" "ipure_server_object"="userdata: FFEC31D0" "demo_info"="userdata: FFE3FB98" "recover_info2"="function: FFCFA6A8" "recover_info"="function: FFCFA688" "release_objects_by_section"="function: FFD1BEF0" "profile_store"="userdata: FFDACF78" "CUIProgressBar"="userdata: FFE14408" "create_dead_body"="function: FFCF5F60" "round"="function: FFCFFDE0" "sound"="userdata: FFE3BAC0" "give_objects_to_actor"="function: FFCF7688" "give_object_to_actor"="function: FFD1A320" "CController"="userdata: FFDECB18" "cse_alife_object_physic"="userdata: FFF4FAA8" "effector"="userdata: FFE58C00" "data_param_save_all"="function: FFD9E1A8" "CSpaceRestrictor"="userdata: FFDEA8C8" "cse_alife_psydog_phantom"="userdata: FFE74340" "cse_alife_helicopter"="userdata: FFEE8198" "profile"="userdata: FFDAB560" "cse_alife_item_weapon_magazined_w_gl"="userdata: FFEA6A90" "CSnork"="userdata: FFDD4B00" "user_name"="function: FFEE34C0" "create_objects"="function: FFCF9188" "MonsterHitInfo"="userdata: FFE6A518" "cse_alife_space_restrictor"="userdata: FFF416C8" "fs_file"="userdata: FFDE22C0" "CWeaponBM16"="userdata: FFDB3D08" "cse_alife_schedulable"="userdata: FFEEF258" "CAI_Trader"="userdata: FFDA4DA8" "time_global_async"="function: FFEE35E8" "show_all_ui"="function: FFCF93D0" "check_ui_disabled"="function: FFCF81D0" "game_difficulty"="userdata: FFDC2F38" "ui_main_menu"="table: FFD4A900" "particle"="userdata: FFE3C3F8" "check_is_capture_meal"="function: FFE10448" "release_objects_by_name"="function: FFD1BF10" "cond"="userdata: FFE3CFD8" "object_online"="function: FFD1C2F0" "get_story_object_id"="function: FFCFB018" "get_story_object"="function: FFCFAA40" "congratulate_with_secret_event"="function: FFF41378" "level_has_respawn_limiter"="function: FFDAFCA8" "type"="function: FFF425B8" "cse_shape"="userdata: FFEC7010" "cover_point"="userdata: FFE390C8" "check_blackday_precond"="function: FFE10488" "flush"="function: FFEE3030" "ui_events"="userdata: FFE2AED0" "alife"="function: FFE863C0" "ISheduled"="userdata: FFE62628" "on_actor_psy"="function: FFCF7DA8" "ipure_schedulable_object"="userdata: FFEE63D8" "CALifeMonsterPatrolPathManager"="userdata: FFDC4E88" "CUIListBox"="userdata: FFE0B840" "planner_action"="userdata: FFE55100" "cse_torrid_zone"="userdata: FFECAC18" "clear_table"="function: FFCFED78" "on_actor_radiation"="function: FFCF7D48" "bit_or"="function: FFEE3310" "CCat"="userdata: FFDD53F8" "CPhrase"="userdata: FFDD65E8" "entity_memory_object"="userdata: FFE80480" "isArtefact"="function: FFCFB208" "visible_memory_object"="userdata: FFE808E8" "on_actor_critical_max_power"="function: FFCF8F50" "property_storage"="userdata: FFE6D628" "CALifeHumanBrain"="userdata: FFDC4180" "play_loop_snd_at_actor"="function: FFF414D8" "cse_alife_item_weapon_magazined"="userdata: FFEA4FC0" "GameGraph__LEVEL_MAP__value_type"="userdata: FFECA128" "sound_memory_object"="userdata: FFE80BD8" "task"="userdata: FFDE9B48" "npc_in_actor_frustrum"="function: FFCFB950" "cse_temporary"="userdata: FFEC7DC0" "best_scores_pair_t"="userdata: FFE6ED88" "flags32"="userdata: FFEE1858" "CUIDialogWnd"="userdata: FFE23B80" "GetFontGraffiti22Russian"="function: FFE22AB0" "set_inactivate_input_time"="function: FFD5B810" "data_param_save_write"="function: FFD97410" "wait"="function: FFCFFD80" "set_ui_disabled"="function: FFCFCE18" "freeplay_inventory_clean"="function: FFD1BD50" "read_boolean"="function: FFD1C130" "vector2"="userdata: FFEDD7B0" "CUIMapList"="userdata: FFDF3268" "object_factory"="userdata: FFEC97B8" "act"="userdata: FFE3D178" "write_mod_param"="function: FFD9E838" "CUICheckButton"="userdata: FFE15C68" "SoundInfo"="userdata: FFE6A8F0" "yaw_degree3d"="function: FFCFE230" "next"="function: FFF42360" "CFoodItem"="userdata: FFDC8990" "parse_names"="function: FFCFFF20" "file_remove"="function: FFD1B950" "CWeaponShotgun"="userdata: FFDB2B38" "cse_alife_item_bolt"="userdata: FFE906A8" "CDestroyablePhysicsObject"="userdata: FFDA5680" "vector"="userdata: FFEDBBC0" "FS_file_list"="userdata: FFDE1DB8" "class"="function: FFEDCE88" "time_global"="function: FFEE3550" "cse_alife_object_breakable"="userdata: FFEE8488" "verify_if_thread_is_running"="function: FFEE3160" "CServerList"="userdata: FFDF30C8" "cse_alife_item"="userdata: FFEEFE70" "action_first"="function: FFCFFDC0" "wait_game"="function: FFCFFD60" "cse_alife_item_ammo"="userdata: FFEA19C8" "amb_vol"="0" "get_level_by_game_vertex"="function: FFD8A158" "stypes"="table: FFCFF4A0" "schemes"="table: FFCFF478" "xpcall"="function: FFF42638" "physics_joint"="userdata: FFDE5FD8" "login_operation_cb"="userdata: FFDAB8F8" "add_spot_on_map_for_sid"="function: FFD1BE30" "sound_params"="userdata: FFE6AAE0" "get_trader_order_time"="function: FFE10548" "matrix"="userdata: FFEDFD80" "IRender_Visual"="userdata: FFE67A10" "hanging_lamp"="userdata: FFDE8AC0" "CPoltergeist"="userdata: FFDD3018" "cse_alife_item_torch"="userdata: FFEA1828" "CWeaponBinoculars"="userdata: FFDB2238" "smart_cover_object"="userdata: FFDA68D0" "ipure_alife_save_object"="userdata: FFEC2D78" "CHairsZone"="userdata: FFDA38E8" "account_manager"="userdata: FFDAA088" "CZoneCampfire"="userdata: FFDA3720" "CALifeMonsterMovementManager"="userdata: FFDC4610" "has_several_info"="function: FFCFA708" "cse_alife_mounted_weapon"="userdata: FFEEBF10" "spawn_story_ids"="userdata: FFE68CD8" "setfenv"="function: FFF424B0" "CWeaponLR300"="userdata: FFDBF300" "rtoken_list"="userdata: FFEE3EF0" "noise"="userdata: FFE58648" "entity_action"="userdata: FFE3D368" "CAdvancedDetector"="userdata: FFDB06B8" "refresh_game_time"="function: FFE10148" "Frect"="userdata: FFEDF5C8" "world_state"="userdata: FFE552C8" "dont_has_several_info"="function: FFCFA728" "actor_stats"="table: FFE51860" "fcolor"="userdata: FFEDFAA8" "patrol"="userdata: FFE39660" "hit"="userdata: FFE6A218" "get_sid_online"="function: FFE10028" "jit"="table: FFF466D8" "data_param_save_is_repeated"="function: FFD988F8" "CHelmet"="userdata: FFDCDA68" "hit_memory_object"="userdata: FFE80770" "ef_storage"="function: FFE1D550" "story_id_exists"="function: FFE10048" "character_community"="function: FFCF8840" "CThornArtefact"="userdata: FFDDEE88" "CZudaArtefact"="userdata: FFDDE1A8" "GAME_TYPE"="userdata: FFDF5120" "setup_inactivity_aura"="function: FFDAD908" "client_spawn_manager"="userdata: FFDEA670" "cse_alife_monster_rat"="userdata: FFE70D40" "check_is_surge_day"="function: FFE10388" "CGameFont"="userdata: FFDFD500" "CScriptXmlInit"="userdata: FFDFB2B8" "cse_spectator"="userdata: FFEC7200" "congratulate_with_event"="function: FFF413B8" "data_param_read_section_2"="function: FFD96DD0" "give_several_info"="function: FFCFA6C8" "award_pair_t"="userdata: FFE6EB98" "get_utils_id"="function: FFD1BBB0" "is_enough_address_space_available"="function: FFEE3720" "CElectricBall"="userdata: FFDC0688" "token_list"="userdata: FFF43918" "cse_alife_object_hanging_lamp"="userdata: FFEB1200" "cse_alife_car"="userdata: FFEE8310" "ipure_alife_load_save_object"="userdata: FFEC3058" "parse_key_value"="function: FFCFFF40" "set_hit_damage_to"="function: FFCFCC08" "cse_alife_monster_abstract"="userdata: FFECB920" "IsMonster"="function: FFCFECC0" "action_base"="userdata: FFE6D9C8" "error"="function: FFF422A0" "getmetatable"="function: FFF423E8" |
Отправлено: 21:27, 01-05-2013 | #16 |
Необычный Сообщения: 4466
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Профиль | Сайт | Отправить PM | Цитировать by_gangster,
Цитата by_gangster:
function main_menu:OnButton_internet_clicked() if not(self.gs_dlg) then self.gs_dlg = ui_mm_mp_gamespy.gamespy_page() self.gs_dlg.owner = self end self.gs_dlg:ShowLoginPage() self.gs_dlg:ShowDialog(true) self:HideDialog() self:Show(false) local console = get_console() console:execute("check_for_updates 0") end function main_menu:OnButton_localnet_clicked() if not(self.ln_dlg) then self.ln_dlg = ui_mm_mp_localnet.localnet_page() self.ln_dlg.owner = self self.ln_dlg.lp_nickname:SetText(self.l_mgr:get_nick_from_registry()) self.ln_dlg.lp_check_remember_me:SetCheck(self.l_mgr:get_remember_me_from_registry()) end self.ln_dlg:ShowDialog(true) self:HideDialog() self:Show(false) local console = get_console() console:execute("check_for_updates 0") end Скорее всего в упомянутом выше xml. Имеет ли смысл переделывать основной function main_menu:mod_options() if self.mod_dlg == nil then self.mod_dlg = ui_mod_options.mod_options() self.mod_dlg.owner = self end self.mod_dlg:ShowDialog(true) self:HideDialog() self:Show(false) end Пробовать не на чем, просто догадка. ui_mm_mp_localnet.localnet_page() ui_mm_mp_gamespy.gamespy_page() искать. (Рекомендую Notepad ++, как текстовый редактор. С его возможностями это будет проще.) |
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------- Отправлено: 21:32, 01-05-2013 | #17 |
Пользователь Сообщения: 144
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Профиль | Отправить PM | Цитировать Цитата lxa85:
Просканировал файлы (скрипты) на поиск "http" нашол только один файл. local ctrl = false local focused_eb = 0 class "gamespy_page" (CUIScriptWnd) function gamespy_page:__init() super() self:InitControls() self:InitCallbacks() end function gamespy_page:InitControls() local xml = CScriptXmlInit() xml:ParseFile("ui_mm_mp_gamespy.xml") self:SetWndRect(Frect():set(0,0,1024,768)) self:Enable(true) xml:InitStatic("background", self) local button = nil button = xml:Init3tButton("button_create_acc", self) self:Register(button, "btn_create_acc") self.btn_create_acc = button button = xml:Init3tButton("button_create", self) self:Register(button, "btn_create") self.btn_create = button button = xml:Init3tButton("button_login", self) self:Register(button, "btn_login") self.btn_login = button button = xml:Init3tButton("button_cancel", self) self:Register(button, "btn_cancel") self.btn_cancel = button -------------------------------------------------------------------------------- self.login_page = CUIWindow() xml:InitWindow("login_page", 0, self.login_page) self.login_page:SetAutoDelete(true) self:AttachChild(self.login_page) self.lp_header_login = xml:InitTextWnd("login_page:cap_header_login", self.login_page) xml:InitTextWnd("login_page:cap_email", self.login_page) self.lp_email = xml:InitEditBox("login_page:edit_email", self.login_page) self:Register(self.lp_email, "lp_edit_email") xml:InitTextWnd("login_page:cap_password", self.login_page) self.lp_password = xml:InitEditBox("login_page:edit_password", self.login_page) self:Register(self.lp_password, "lp_edit_password") button = xml:Init3tButton("login_page:button_forgot", self.login_page) self:Register(button, "lp_btn_forgot") self.lp_btn_forgot = button button = xml:InitCheck("login_page:check_remember_me", self.login_page) self:Register(button, "lp_check_remember_me") button:SetCheck(true) self.lp_check_remember_me = button self.lp_email:SetNextFocusCapturer(self.lp_password) self.lp_password:SetNextFocusCapturer(self.lp_email) -------------------------------------------------------------------------------- self.create_account_page = CUIWindow() xml:InitWindow("create_account_page", 0, self.create_account_page) self.create_account_page:SetAutoDelete(true) self:AttachChild(self.create_account_page) self.ca_header_create_acc = xml:InitTextWnd("create_account_page:cap_header_create_account", self.create_account_page) self.ca_error = xml:InitTextWnd("create_account_page:cap_error", self.create_account_page) xml:InitTextWnd("create_account_page:cap_email", self.create_account_page) self.ca_email = xml:InitEditBox("create_account_page:edit_email", self.create_account_page) self:Register(self.ca_email, "ca_edit_email") self.ca_st_email = xml:InitStatic("create_account_page:static_email", self.create_account_page) self.ca_email_valid = false xml:InitTextWnd("create_account_page:cap_password", self.create_account_page) self.ca_password = xml:InitEditBox("create_account_page:edit_password", self.create_account_page) self:Register(self.ca_password, "ca_edit_password") self.ca_st_password = xml:InitStatic("create_account_page:static_password", self.create_account_page) self.ca_passwords_valid = false xml:InitTextWnd("create_account_page:cap_confirm_password", self.create_account_page) self.ca_confirm_password = xml:InitEditBox("create_account_page:edit_confirm_password", self.create_account_page) self:Register(self.ca_confirm_password, "ca_edit_confirm_password") self.ca_st_confirm_password = xml:InitStatic("create_account_page:static_confirm_password", self.create_account_page) xml:InitTextWnd("create_account_page:cap_unique_nick", self.create_account_page) self.ca_unique_nick = xml:InitEditBox("create_account_page:edit_unique_nick", self.create_account_page) self:Register(self.ca_unique_nick, "ca_edit_unique_nick") self.ca_st_unique_nick = xml:InitStatic("create_account_page:static_unique_nick", self.create_account_page) self.ca_unique_nick_valid = false self.ca_combo_aval_unique_nick = xml:InitComboBox("create_account_page:combo_aval_unique_nick", self.create_account_page) self:Register(self.ca_combo_aval_unique_nick, "ca_combo_aval_unique_nick") self.ca_email:SetNextFocusCapturer(self.ca_password) self.ca_password:SetNextFocusCapturer(self.ca_confirm_password) self.ca_confirm_password:SetNextFocusCapturer(self.ca_unique_nick) self.ca_unique_nick:SetNextFocusCapturer(self.ca_email) -- // message boxes self.gs_login_mb_cancel = CUIMessageBoxEx() self:Register(self.gs_login_mb_cancel,"gs_mb_login_cancel") self.gs_login_mb_profnotfound = CUIMessageBoxEx() self:Register(self.gs_login_mb_profnotfound, "gs_mb_login_profnotfound") self.gs_login_mb_result = CUIMessageBoxEx() self:Register(self.gs_login_mb_result, "gs_mb_login_result") self.gs_create_mb_result = CUIMessageBoxEx() self:Register(self.gs_create_mb_result, "gs_mb_create_result") self.gs_mb_create_vemail_cancel = CUIMessageBoxEx() self:Register(self.gs_mb_create_vemail_cancel, "gs_mb_create_vemail_cancel") self.gs_mb_create_vnick_cancel = CUIMessageBoxEx() self:Register(self.gs_mb_create_vnick_cancel, "gs_mb_create_vnick_cancel") self.gs_message_box = CUIMessageBoxEx() self:Register(self.gs_message_box,"gs_message_box") -- /////////////// self.create_account_page:Show(false) self.active_page = "login_page" focused_eb = 0 self:ChangeActiveEditBox() self:CheckAccCreationAbility() self.email = "" self.password = "" self.profile_name = "" end function gamespy_page:InitCallbacks() self:AddCallback("btn_create_acc", ui_events.BUTTON_CLICKED, self.OnBtnShowCreateAccountPage, self) self:AddCallback("btn_create", ui_events.BUTTON_CLICKED, self.OnBtnCreateAccount, self) self:AddCallback("btn_login", ui_events.BUTTON_CLICKED, self.OnBtnLogin, self) self:AddCallback("btn_cancel", ui_events.BUTTON_CLICKED, self.OnBtnCancel, self) self:AddCallback("lp_check_remember_me", ui_events.BUTTON_CLICKED, self.OnBtnRememberMe, self) self:AddCallback("lp_edit_email", ui_events.EDIT_TEXT_COMMIT, self.OnEditLPEmailChanged, self) self:AddCallback("lp_edit_password", ui_events.EDIT_TEXT_COMMIT, self.OnEditLPPasswordChanged, self) self:AddCallback("lp_btn_forgot", ui_events.BUTTON_CLICKED, self.OnBtnLPForgotPassword, self) self:AddCallback("ca_edit_email", ui_events.EDIT_TEXT_COMMIT, self.OnEditCAEmailChanged, self) self:AddCallback("ca_edit_password", ui_events.EDIT_TEXT_COMMIT, self.OnEditCAPasswordChanged, self) self:AddCallback("ca_edit_confirm_password", ui_events.EDIT_TEXT_COMMIT, self.OnEditCAConfirmPasswordChanged, self) self:AddCallback("ca_edit_unique_nick", ui_events.EDIT_TEXT_COMMIT, self.OnEditCAUniqueNickChanged, self) self:AddCallback("ca_combo_aval_unique_nick", ui_events.LIST_ITEM_SELECT, self.OnUniqueNickSelect, self) self:AddCallback("ca_combo_aval_unique_nick", ui_events.WINDOW_LBUTTON_DOWN,self.OnUniqueNickSelect, self) self:AddCallback("gs_mb_login_profnotfound", ui_events.MESSAGE_BOX_YES_CLICKED, self.LoginProfileUseExist, self) self:AddCallback("gs_mb_login_profnotfound", ui_events.MESSAGE_BOX_NO_CLICKED, self.LoginProfileNotFound, self) self:AddCallback("gs_mb_login_result", ui_events.MESSAGE_BOX_OK_CLICKED, self.OnLoginResultOk, self) self:AddCallback("gs_mb_create_result", ui_events.MESSAGE_BOX_OK_CLICKED, self.CreatedAccount, self); self:AddCallback("gs_mb_login_cancel", ui_events.MESSAGE_BOX_OK_CLICKED, self.TerminateLogin, self) self:AddCallback("gs_mb_create_vemail_cancel", ui_events.MESSAGE_BOX_OK_CLICKED, self.TerminateVerifyEmail, self) self:AddCallback("gs_mb_create_vnick_cancel", ui_events.MESSAGE_BOX_OK_CLICKED, self.TerminateVerifyNick, self) end function gamespy_page:ShowLoginPage() local mail = self.owner.l_mgr:get_email_from_registry() local pass = self.owner.l_mgr:get_password_from_registry() if(mail~="" and pass~="") then self.lp_email:SetText (mail) self.lp_password:SetText (pass) end self.lp_check_remember_me:SetCheck(self.owner.l_mgr:get_remember_me_from_registry()) self.btn_create_acc:Show (true) self.btn_login:Show (true) self.btn_create:Show (false) self.active_page = "login_page" self.create_account_page:Show (false) self.login_page:Show (true) focused_eb = 0 -- self:ChangeActiveEditBox() end function gamespy_page:OnBtnCancel() if (self.active_page == "create_account_page") then self:ShowLoginPage() else self:HideDialog () self.owner:ShowDialog (true) self.owner:Show (true) end end function gamespy_page:OnBtnRememberMe() self.owner.l_mgr:save_remember_me_to_registry(self.lp_check_remember_me:GetCheck()) end function gamespy_page:CheckAccCreationAbility() self.btn_create:Enable(false) if ((self.ca_email_valid == true) and (self.ca_passwords_valid == true) and (self.ca_unique_nick_valid == true)) then self.btn_create:Enable(true) end end function gamespy_page:OnBtnCreateAccount() self.gs_message_box:InitMessageBox ("message_box_gs_acc_creation") self.gs_message_box:SetText ("ui_mp_gamespy_creating_new_profile") self.gs_message_box:ShowDialog (true) self.owner.acc_mgr:create_profile (self.ca_email:GetText(), self.ca_unique_nick:GetText(), self.ca_email:GetText(), self.ca_password:GetText(), account_operation_cb(self, self.AccountCreationResult)) end function gamespy_page:OnBtnShowCreateAccountPage() local empty_text = "" self.ca_email:SetText (empty_text) self.ca_password:SetText (empty_text) self.ca_confirm_password:SetText (empty_text) self.ca_unique_nick:SetText (empty_text) self.ca_email_valid = false self.ca_passwords_valid = false self.ca_unique_nick_valid = false self.ca_st_email:InitTexture ("ui_inGame2_lamp_OFF") self.ca_st_password:InitTexture ("ui_inGame2_lamp_OFF") self.ca_st_confirm_password:InitTexture("ui_inGame2_lamp_OFF") self.ca_st_unique_nick:InitTexture ("ui_inGame2_lamp_OFF") self.ca_error:SetText (empty_text) self.btn_create_acc:Enable (false) self.active_page = "create_account_page" self.create_account_page:Show (true) self.btn_create_acc:Show (false) self.ca_combo_aval_unique_nick:Show (false) self.ca_combo_aval_unique_nick:ClearList() self.btn_login:Show (false) self.btn_create:Show (true) self.login_page:Show (false) focused_eb = 0 self:ChangeActiveEditBox() self:CheckAccCreationAbility() end function gamespy_page:OnBtnLogin() self.email = self.lp_email:GetText() self.password = self.lp_password:GetText() self.gs_login_mb_cancel:InitMessageBox ("message_box_gs_info") self.gs_login_mb_cancel:SetText ("ui_mp_gamespy_getting_account_profiles") self.gs_login_mb_cancel:ShowDialog (true) self.profile_name = "" self.owner.acc_mgr:search_for_email (self.email, found_email_cb(self, self.OnLoginEmailSearchComplete)) end function gamespy_page:OnLoginEmailSearchComplete(founded, descr) if (not founded) then self.gs_login_mb_cancel:HideDialog () self.gs_login_mb_result:InitMessageBox ("message_box_gs_result") if (descr=="") then descr = game.translate_string ("mp_gp_unknown_email") end printf("Login error: %s", descr) self.gs_login_mb_result:SetText (descr) self.gs_login_mb_result:ShowDialog (true) return end self.owner.acc_mgr:get_account_profiles(self.email, self.password, account_profiles_cb(self, self.GetAccountProfilesResult)) end function gamespy_page:GetAccountProfilesResult(profiles_num, descr) if(profiles_num==0) then self.gs_login_mb_cancel:HideDialog() self.gs_login_mb_result:InitMessageBox("message_box_gs_result") if (descr=="") then descr = game.translate_string("mp_gp_bad_password") end printf("Login error: %s", descr) self.gs_login_mb_result:SetText (descr) self.gs_login_mb_result:ShowDialog (true) else for i in (self.owner.acc_mgr:get_found_profiles()) do if(self.profile_name=="") then self.profile_name = i end if(i==self.email) then self.gs_login_mb_cancel:SetText("ui_mp_gamespy_logining_to_profile") self.owner.l_mgr:login(self.email, self.email, self.password, login_operation_cb(self, self.LoginOperationResult)) return end end self.gs_login_mb_cancel:HideDialog() self:LoginProfileUseExist () -- self.gs_login_mb_profnotfound:InitMessageBox ("message_box_gs_question") -- self.gs_login_mb_profnotfound:SetText (game.translate_string("ui_mp_gamespy_use_existing_profile").." "..self.profile_name.."?") -- self.gs_login_mb_profnotfound:ShowDialog (true) end end function gamespy_page:LoginOperationResult(profile, descr) self.gs_login_mb_cancel:HideDialog() if(profile==nil) then self.gs_login_mb_result:InitMessageBox("message_box_gs_result") if (descr == "") then descr = "mp_gp_login_error" end self.gs_login_mb_result:SetText (descr) self.gs_login_mb_result:ShowDialog (true) else self.owner.gs_profile = profile self.owner.shniaga:SetPage (CUIMMShniaga.epi_main, "ui_mm_main.xml", "menu_main_logout") self.owner.shniaga:ShowPage (CUIMMShniaga.epi_main) self.owner.profile_store:load_current_profile(store_operation_cb(self, self.LoadingProgress), store_operation_cb(self, self.LoadingComplete)) if(self.lp_check_remember_me:GetCheck()) then self.owner.l_mgr:save_email_to_registry (self.email) self.owner.l_mgr:save_password_to_registry (self.password) end end end function gamespy_page:TerminateLogin() if (self.owner.gs_profile ~= nil) then self.owner.profile_store:stop_loading(); self.owner.l_mgr:logout() self.owner.shniaga:ShowPage(CUIMMShniaga.epi_new_network_game) self.owner.shniaga:SetPage(CUIMMShniaga.epi_main, "ui_mm_main.xml", "menu_main") elseif (self.profile_name == "") then if (self.owner.acc_mgr:is_email_searching_active()) then self.owner.acc_mgr:stop_searching_email() elseif (self.owner.acc_mgr:is_get_account_profiles_active()) then self.owner.acc_mgr:stop_fetching_account_profiles() end else self.owner.l_mgr:stop_login() end self.owner.gs_profile = nil end function gamespy_page:LoginProfileUseExist() self.gs_login_mb_cancel:InitMessageBox("message_box_gs_info") self.gs_login_mb_cancel:SetText("ui_mp_gamespy_logining_to_profile") self.gs_login_mb_cancel:ShowDialog(true) self.owner.l_mgr:login(self.email, self.profile_name, self.password, login_operation_cb(self, self.LoginOperationResult)) end function gamespy_page:LoginProfileNotFound() self:OnBtnShowCreateAccountPage() end function gamespy_page:OnLoginResultOk() if(self.owner.gs_profile) then self:HideDialog() self.owner:ShowDialog(true) self.owner:Show(true) self.owner:OnButton_multiplayer_clicked() end end function gamespy_page:CreatedAccount() self:ShowLoginPage() self.lp_email:SetText(self.ca_email:GetText()) self.lp_password:SetText(self.ca_password:GetText()) --self:OnBtnLogin() end function gamespy_page:OnMsgYes() self.gs_login_mb_cancel:InitMessageBox("message_box_gs_info") self.gs_login_mb_cancel:SetText("ui_mp_gamespy_logining_to_profile") self.gs_login_mb_cancel:ShowDialog(true) self.owner.l_mgr:login(self.email, self.profile_name, self.password, login_operation_cb(self, self.LoginOperationResult)) end function gamespy_page:OnMsgNo() self.ca_email:SetText(self.email) self.ca_st_email:InitTexture("ui_inGame2_lamp_GREEN") self.ca_password:SetText(self.password) self.ca_st_password:InitTexture("ui_inGame2_lamp_GREEN") self.ca_confirm_password:SetText(self.password) self.ca_st_confirm_password:InitTexture("ui_inGame2_lamp_GREEN") self:OnBtnShowCreateAccountPage() end function gamespy_page:OnKeyboard(dik, keyboard_action) CUIScriptWnd.OnKeyboard(self,dik,keyboard_action) local bind = dik_to_bind(dik) local console = get_console() if keyboard_action == ui_events.WINDOW_KEY_RELEASED then if dik == DIK_keys.DIK_LCONTROL then ctrl = false end elseif keyboard_action == ui_events.WINDOW_KEY_PRESSED then if dik == DIK_keys.DIK_LCONTROL then ctrl = true elseif dik == DIK_keys.DIK_ESCAPE then self:OnBtnCancel() elseif dik == DIK_keys.DIK_TAB then if(ctrl) then if(self.active_page=="login_page") then self:OnBtnShowCreateAccountPage() else self:OnBtnLogin() end end end end return true end function gamespy_page:OnEditLPEmailChanged() -- self:OnBtnLogin() end function gamespy_page:OnEditLPPasswordChanged() -- self:OnBtnLogin() end function gamespy_page:OnBtnLPForgotPassword() self.owner.l_mgr:forgot_password("https://login.gamespy.com/lostpassword.aspx") end function gamespy_page:LoadingProgress(fake_bool, progress_string) if(self.gs_login_mb_cancel:IsShown()) then self.gs_login_mb_cancel:HideDialog() end self.gs_login_mb_cancel:InitMessageBox("message_box_gs_info") self.gs_login_mb_cancel:SetText(progress_string) self.gs_login_mb_cancel:ShowDialog(true) end function gamespy_page:LoadingComplete(load_result, descr) self.gs_login_mb_cancel:HideDialog() self.gs_login_mb_result:InitMessageBox("message_box_gs_result") if(load_result == true) then local tmp_unick = self.owner.gs_profile:unique_nick() local hello_text = game.translate_string("ui_mp_gamespy_loading_rewards_hello").." "..tmp_unick.."!"; if (tmp_unick == "@unregistered") then hello_text = game.translate_string("mp_gp_unique_nick_not_registred") end if (tmp_unick == "@expired") then hello_text = game.translate_string("mp_gp_unique_nick_has_expired") end self.gs_login_mb_result:SetText(hello_text) else self.gs_login_mb_result:SetText(descr) end self.gs_login_mb_result:ShowDialog(true) end -- ////////////////////////////////////////////////////////////////////////////// function gamespy_page:ChangeActiveEditBox() self.lp_email:CaptureFocus(false) self.lp_password:CaptureFocus(false) self.ca_email:CaptureFocus(false) self.ca_password:CaptureFocus(false) self.ca_confirm_password:CaptureFocus(false) self.ca_unique_nick:CaptureFocus(false) if (self.active_page=="login_page") then self.lp_email:CaptureFocus(true) else self.ca_password:CaptureFocus(true) end end function gamespy_page:OnEditCAEmailChanged() printf("EmailChanged") local email = self.ca_email:GetText() if(email~="") then if(self.owner.acc_mgr:verify_email(email)) then self.gs_mb_create_vemail_cancel:InitMessageBox("message_box_gs_info") self.gs_mb_create_vemail_cancel:SetText("ui_mp_gamespy_verify_email") self.gs_mb_create_vemail_cancel:ShowDialog(true) self.owner.acc_mgr:search_for_email(self.ca_email:GetText(), found_email_cb(self, self.OnEmailSearchComplete)) else self.ca_st_email:InitTexture("ui_inGame2_lamp_RED") self.ca_error:SetText(game.translate_string(self.owner.acc_mgr:get_verify_error_descr())) end end self:CheckAccCreationAbility() end function gamespy_page:OnEditCAPasswordChanged() printf("PasswordChanged") local pass = self.ca_password:GetText() if(self.owner.acc_mgr:verify_password(pass)) then self.ca_st_password:InitTexture("ui_inGame2_lamp_GREEN") self.ca_error:SetText("") else self.ca_st_password:InitTexture("ui_inGame2_lamp_RED") self.ca_error:SetText(game.translate_string(self.owner.acc_mgr:get_verify_error_descr())) self.ca_passwords_valid = false end self:CheckAccCreationAbility() end function gamespy_page:OnEditCAConfirmPasswordChanged() printf("ConfirmPasswordChanged") local pass = self.ca_password:GetText() local conf_pass = self.ca_confirm_password:GetText() if(pass==conf_pass) then if(self.owner.acc_mgr:verify_password(pass)) then self.ca_st_confirm_password:InitTexture("ui_inGame2_lamp_GREEN") self.ca_error:SetText("") self.ca_passwords_valid = true else self.ca_st_confirm_password:InitTexture("ui_inGame2_lamp_RED") self.ca_error:SetText(game.translate_string(self.owner.acc_mgr:get_verify_error_descr())) self.ca_passwords_valid = false end else self.ca_st_confirm_password:InitTexture("ui_inGame2_lamp_RED") self.ca_error:SetText(game.translate_string("ui_mp_gamespy_verify_password_error1")) self.ca_passwords_valid = false end self:CheckAccCreationAbility() end function gamespy_page:OnEditCAUniqueNickChanged() printf("UniqueNickChanged") local nick = self.ca_unique_nick:GetText() if (self.owner.acc_mgr:verify_unique_nick(nick)) then self.gs_mb_create_vnick_cancel:InitMessageBox("message_box_gs_info") self.gs_mb_create_vnick_cancel:SetText("ui_mp_gamespy_suggesting_unique_name") self.gs_mb_create_vnick_cancel:ShowDialog(true) self.owner.acc_mgr:suggest_unique_nicks(nick, suggest_nicks_cb(self, self.OnNickSuggestionComplete)) self.ca_combo_aval_unique_nick:Show(true); self.ca_combo_aval_unique_nick:ClearList() else self.ca_st_unique_nick:InitTexture("ui_inGame2_lamp_RED") self.ca_error:SetText(game.translate_string(self.owner.acc_mgr:get_verify_error_descr())) end end function gamespy_page:TerminateVerifyEmail() self.owner.acc_mgr:stop_searching_email() self.ca_st_email:InitTexture("ui_inGame2_lamp_RED") self.ca_email_valid = false end function gamespy_page:OnEmailSearchComplete(founded, descr) self.gs_mb_create_vemail_cancel:HideDialog() if (founded) then self.ca_st_email:InitTexture("ui_inGame2_lamp_RED") self.ca_error:SetText(game.translate_string("ui_mp_gamespy_email_already_exist")) self.ca_email_valid = false else self.ca_st_email:InitTexture("ui_inGame2_lamp_GREEN") self.ca_error:SetText("") self.ca_email_valid = true end self:CheckAccCreationAbility() end function gamespy_page:TerminateVerifyNick() self.owner.acc_mgr:stop_suggest_unique_nicks() self.ca_st_unique_nick:InitTexture("ui_inGame2_lamp_RED") self.ca_unique_nick_valid = false end function gamespy_page:OnNickSuggestionComplete(tmp, descr) self.gs_mb_create_vnick_cancel:HideDialog() self.btn_create_acc:Enable(false) if(tmp>0) then local num = 1 for i in (self.owner.acc_mgr:get_suggested_unicks()) do if(i==self.ca_unique_nick:GetText()) then self.ca_st_unique_nick:InitTexture("ui_inGame2_lamp_GREEN") self.ca_unique_nick_valid = true self.btn_create_acc:Enable(true) self.ca_combo_aval_unique_nick:Show(false) self:CheckAccCreationAbility() return end self.ca_combo_aval_unique_nick:AddItem(i, num) num = num + 1 end local first_name = self.ca_combo_aval_unique_nick:GetTextOf(0) self.ca_combo_aval_unique_nick:SetText(first_name) self.ca_st_unique_nick:InitTexture("ui_inGame2_lamp_RED") self.gs_message_box:InitMessageBox("message_box_gs_result") self.gs_message_box:SetText("ui_mp_gamespy_verify_nickname_error1") self.gs_message_box:ShowDialog(true) self.ca_unique_nick_valid = false else self.ca_st_unique_nick:InitTexture("ui_inGame2_lamp_RED") self.gs_message_box:InitMessageBox("message_box_gs_result") self.gs_message_box:SetText(descr) self.gs_message_box:ShowDialog(true) self.ca_unique_nick_valid = false end self:CheckAccCreationAbility() end function gamespy_page:OnUniqueNickSelect() self.ca_unique_nick:SetText(self.ca_combo_aval_unique_nick:GetText()) self:OnEditCAUniqueNickChanged() self:CheckAccCreationAbility() end function gamespy_page:AccountCreationResult(tmp, descr) self.gs_message_box:HideDialog() if (descr=="") then self.gs_create_mb_result:InitMessageBox("message_box_gs_result") self.gs_create_mb_result:SetText("ui_mp_gamespy_profile_created") self.gs_create_mb_result:ShowDialog(true) else self.gs_message_box:InitMessageBox("message_box_gs_result") self.gs_message_box:SetText(descr) self.gs_message_box:ShowDialog(true) end end |
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Отправлено: 21:38, 01-05-2013 | #18 |
Необычный Сообщения: 4466
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Профиль | Сайт | Отправить PM | Цитировать by_gangster, а можешь запаковать все файлы (мода?) и прикрепить архив?
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------- Отправлено: 21:48, 01-05-2013 | #19 |
Пользователь Сообщения: 144
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Профиль | Отправить PM | Цитировать lxa85, Все файлы ? Будет оочень много весить...
Цитата lxa85:
Могу только запаковать все скрипты и xml'ки |
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Отправлено: 21:52, 01-05-2013 | #20 |
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