Сделал так:
Сервер:
Код:

#RequireAdmin
;SERVER!! Start Me First !!!!!!!!!!!!!!!
#include <GUIConstants.au3>
; Set Some reusable info
; Set your Public IP address (@IPAddress1) here.
Dim $szIPADDRESS = @IPAddress1
Dim $nPORT = 33891
; Start The TCP Services
;==============================================
TCPStartUp()
; Create a Listening "SOCKET".
; Using your IP Address and Port 33891.
;==============================================
$MainSocket = TCPListen($szIPADDRESS, $nPORT)
; If the Socket creation fails, exit.
If $MainSocket = -1 Then Exit
; Create a GUI for messages
;==============================================
; Initialize a variable to represent a connection
;==============================================
Dim $ConnectedSocket = -1
;Wait for and Accept a connection
;==============================================
Do
$ConnectedSocket = TCPAccept($MainSocket)
Until $ConnectedSocket <> -1
; Get IP of client connecting
Dim $msg, $recv
; GUI Message Loop
;==============================================
While 1
$msg = GUIGetMsg()
; GUI Closed
;--------------------
; Try to receive (up to) 2048 bytes
;----------------------------------------------------------------
$recv = TCPRecv( $ConnectedSocket, 2048 )
; If the receive failed with @error then the socket has disconnected
;----------------------------------------------------------------
If @error Then
TCPShutDown()
ShellExecute(@ScriptFullPath)
Exit
EndIf
; Update the edit control with what we have received
;----------------------------------------------------------------
If $recv <> "" Then seporate($recv)
WEnd
If $ConnectedSocket <> -1 Then TCPCloseSocket( $ConnectedSocket )
TCPShutDown()
Func seporate($reckkk)
If $recv = "test" Then test()
If $recv = "quit" Then quit()
EndFunc
Func SocketToIP($SHOCKET)
Local $sockaddr = DLLStructCreate("short;ushort;uint;char[8]")
Local $aRet = DLLCall("Ws2_32.dll","int","getpeername","int",$SHOCKET, _
"ptr",DLLStructGetPtr($sockaddr),"int_ptr",DLLStructGetSize($sockaddr))
If Not @error And $aRet[0] = 0 Then
$aRet = DLLCall("Ws2_32.dll","str","inet_ntoa","int",DLLStructGetData($sockaddr,3))
If Not @error Then $aRet = $aRet[0]
Else
$aRet = 0
EndIf
$sockaddr = 0
Return $aRet
EndFunc
Func test()
MsgBox(16, "шгнеш", "гшшгшлршгр")
EndFunc
Func quit()
MsgBox(16, "шгнеш", "гшшгшлршгр")
EndFunc
Клиент:
Код:

;CLIENT! Start Me after starting the SERVER!!!!!!!!!!!!!!!
; see TCPRecv example
#include <GUIConstants.au3>
; Start The TCP Services
;==============================================
TCPStartUp()
; Set Some reusable info
;--------------------------
; Set $szIPADDRESS to wherever the SERVER is. We will change a PC name into an IP Address
Dim $szIPADDRESS = InputBox("uuu", "Введите IP адрес сервера:")
Dim $nPORT = 33891
; Initialize a variable to represent a connection
;==============================================
Dim $ConnectedSocket = -1
;Attempt to connect to SERVER at its IP and PORT 33891
;=======================================================
$ConnectedSocket = TCPConnect($szIPADDRESS,$nPORT)
Dim $szData
; If there is an error... show it
If @error Then
MsgBox(4112,"Error","TCPConnect failed with WSA error: " & @error)
; If there is no error loop an inputbox for data
; to send to the SERVER.
Else
;Loop forever asking for data to send to the SERVER
While 1
; InputBox for data to transmit
$szData = InputBox("Data for Server",@LF & @LF & "Enter data to transmit to the SERVER:")
; If they cancel the InputBox or leave it blank we exit our forever loop
If @error Or $szData = "" Then ExitLoop
; We should have data in $szData... lets attempt to send it through our connected socket.
TCPSend($ConnectedSocket,$szData)
; If the send failed with @error then the socket has disconnected
;----------------------------------------------------------------
If @error Then ExitLoop
WEnd
EndIf
Дак вот как сделать так чтобы сервер мог тоже отвечать клиенту, а клиент как и сервер в зависимости от принятой команды выполнял определённую функцию?